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	<title>Comments on: 2009 Bugatti 16 C Galibier Twittique – A quick design review</title>
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	<link>http://www.autocritical.com/blog/2009/09/2009-bugatti-16-c-galibier-twittique-%e2%80%93-a-quick-design-review/</link>
	<description>Critiquing Automotive Design Aesthetics - Concept and Production - Car Design Review</description>
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		<title>By: Bugatti 16 C Galibier Saloon To Be Produced In 2013 - Teamspeed.com</title>
		<link>http://www.autocritical.com/blog/2009/09/2009-bugatti-16-c-galibier-twittique-%e2%80%93-a-quick-design-review/comment-page-1/#comment-1293</link>
		<dc:creator>Bugatti 16 C Galibier Saloon To Be Produced In 2013 - Teamspeed.com</dc:creator>
		<pubDate>Thu, 25 Mar 2010 20:55:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.autocritical.com/blog/?p=383#comment-1293</guid>
		<description>[...] Quick review on the design     I did a quick review on the design of the Galibier. My favorite part is how they have an integrated theme with the interior of the &#039;spine&#039; that runs down the middle of the vehicle. Not sure how I feel about the all black version after the chrome/blue concept... what was the response to it that made them release a more conventional looking color theme?  AutoCritical 2009 Bugatti 16 C Galibier Twittique ? A quick design review [...]</description>
		<content:encoded><![CDATA[<p>[...] Quick review on the design     I did a quick review on the design of the Galibier. My favorite part is how they have an integrated theme with the interior of the &#39;spine&#39; that runs down the middle of the vehicle. Not sure how I feel about the all black version after the chrome/blue concept&#8230; what was the response to it that made them release a more conventional looking color theme?  AutoCritical 2009 Bugatti 16 C Galibier Twittique ? A quick design review [...]</p>
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		<title>By: kambuib</title>
		<link>http://www.autocritical.com/blog/2009/09/2009-bugatti-16-c-galibier-twittique-%e2%80%93-a-quick-design-review/comment-page-1/#comment-762</link>
		<dc:creator>kambuib</dc:creator>
		<pubDate>Sat, 19 Sep 2009 15:28:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.autocritical.com/blog/?p=383#comment-762</guid>
		<description>I like the simplicity of the interior. It allows the drive to focus on the driving experience and not so much on managing the interior functions. I would like to see a voice activation system like Ford&#039;s SYNC if it doesn&#039;t have one already.
http://fiestamovement.com/agents/view/58</description>
		<content:encoded><![CDATA[<p>I like the simplicity of the interior. It allows the drive to focus on the driving experience and not so much on managing the interior functions. I would like to see a voice activation system like Ford&#8217;s SYNC if it doesn&#8217;t have one already.<br />
<a href="http://fiestamovement.com/agents/view/58" rel="nofollow">http://fiestamovement.com/agents/view/58</a></p>
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		<title>By: AutoCritical</title>
		<link>http://www.autocritical.com/blog/2009/09/2009-bugatti-16-c-galibier-twittique-%e2%80%93-a-quick-design-review/comment-page-1/#comment-743</link>
		<dc:creator>AutoCritical</dc:creator>
		<pubDate>Wed, 16 Sep 2009 10:49:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.autocritical.com/blog/?p=383#comment-743</guid>
		<description>To an extent I think that is possible! It does give the illusion that you are getting more &#039;features&#039; if there were more buttons. For your current car, once you get to know all the buttons, I guess there is a feeling that there is &#039;less&#039; than what you may have initially thought. In the instance of the Bugatti, the clean minimal feeling that is created (with a small amount of dials/gadgets) is where the technology comes into play. Technology that is hidden and only someone who knows the vehicle intimately will know how to work it... perhaps a more personal &#039;relationship&#039; is then developed with the vehicle. In terms of style I think the clean inside reinforces that you are driving a vehicle that is equally the same on the outside.</description>
		<content:encoded><![CDATA[<p>To an extent I think that is possible! It does give the illusion that you are getting more &#8216;features&#8217; if there were more buttons. For your current car, once you get to know all the buttons, I guess there is a feeling that there is &#8216;less&#8217; than what you may have initially thought. In the instance of the Bugatti, the clean minimal feeling that is created (with a small amount of dials/gadgets) is where the technology comes into play. Technology that is hidden and only someone who knows the vehicle intimately will know how to work it&#8230; perhaps a more personal &#8216;relationship&#8217; is then developed with the vehicle. In terms of style I think the clean inside reinforces that you are driving a vehicle that is equally the same on the outside.</p>
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		<title>By: Bill</title>
		<link>http://www.autocritical.com/blog/2009/09/2009-bugatti-16-c-galibier-twittique-%e2%80%93-a-quick-design-review/comment-page-1/#comment-741</link>
		<dc:creator>Bill</dc:creator>
		<pubDate>Wed, 16 Sep 2009 08:33:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.autocritical.com/blog/?p=383#comment-741</guid>
		<description>I was curious, in a previous post I asked you about interior design. Here we have a half million dollar vehicle that&#039;s as complex as anything on the road and it appears to have 5 gauges, an LCD screen an almost no buttons. Contrast this to your average Acura which has 25 buttons or switches  and a half dozen gauges or BMW&#039;s initial justification for the universally disdained iDrive that the number of buttons and gauges were growing geometrically. What&#039;s your opinion? Is contrived complexity a design element?</description>
		<content:encoded><![CDATA[<p>I was curious, in a previous post I asked you about interior design. Here we have a half million dollar vehicle that&#8217;s as complex as anything on the road and it appears to have 5 gauges, an LCD screen an almost no buttons. Contrast this to your average Acura which has 25 buttons or switches  and a half dozen gauges or BMW&#8217;s initial justification for the universally disdained iDrive that the number of buttons and gauges were growing geometrically. What&#8217;s your opinion? Is contrived complexity a design element?</p>
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